Monday, September 22, 2008

Nerdy Review: Mariokart Wii


I wrote about the Nintendo Wii when it first arrived in my living room.  Now I've had it for a while and I've played more than my fair share of mario kart.  If you have played any of the earlier versions of the game, (super nintendo/64) you'll probably enjoy this one. 
 
The fact that you have to actually turn the controller in a little wheel changes the dynamics pretty drastically.  It's not too difficult to get used to, as most people have been making these hand motions in the older versions anyway.  The game has a a lot more items, almost too many.  A player will be racing happily, minding their own business, and suddenly they are struck by lightning, spun out by an earthquake and hit by a shell all one after the other.  

That aside, mariokart is about as user friendly as games get.  A friend's girlfriend sat down the other day to play it for the first time and beat 3 of my friends (including her boyfriend who was oh so thrilled).  Then again, that is what the Wii is famous for.  It's user friendly controls along with plenty of flashy colors, fun sounds and numerous levels makes it a perfect game for anyone who is playing for the first time or the hundredth, and 4 of them can do it at once.  The other day, we discovered an online function.  You can log one or two players onto a free Wii-live kind of network and play in races with up to 12 players from all over the world.  Every time we've tried it, we have played with people from places like Haiti, Sweden, France, Costa Rica etc.  Its a whole new chapter in a game that is pretty tough to get tired of.

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